How many achievements are there?
71 Steam achievements in version 1.0.
Waterpark Simulator achievements list: all 71 Steam unlocks with tips for Above the Stars, Beach and City stars, cleaning grinds, and one-off 1.0 actions.
Stage 3 adds achievement hunt reference.
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Waterpark Simulator achievements total 71 Steam unlocks in 1.0 — prestige stars, map-specific goals, cleaning and repair grinds, food sales, custom slides, Security, zip lines, and diamond Above the Stars. This guide maps categories, save-file rules, and a key-achievement table with unlock tips.
| Fact | Detail |
|---|---|
| Total | 71 Steam achievements (1.0) |
| Capstone | Above the Stars — Diamond Star Park Prestige |
| Map-specific | Beach trio + City trio — separate saves |
| 1.0 additions | Custom slides, Security, zipline, character customize |
Matched by build plan, shared topics, and guide progression — not random related links.
Steam lists all achievements flat, but hunters group them into buckets. Most overlap during star progression; hiring staff too early loses manual credit.
| Category | Examples | Save strategy |
|---|---|---|
| Opening / tutorial | Water you are waiting for?, Caution! Slippery when wet | Any first park day |
| Prestige stars | One-Star Wonder → Crowned in Stars → Above the Stars | Main long save — Beach recommended |
| Map prestige | Seaside Prestige, King of the Coast, City Legend | Beach + separate City |
| Cleaning / maintenance | Mopocalypse, Pool-ution Solution, Screw it! | Manual chores early-mid game |
| 1.0 systems | Slide Architect, Order Restored, High Above the Park | Cleanup session or mid-game unlock |
The table below highlights high-intent unlocks — diamond prestige, map stars, 1.0 features, and long grinds — with practical tips. Open Steam overlay (Shift+Tab) for the full locked list.

| Achievement | Unlock condition | Tip |
|---|---|---|
| Above the Stars | Reach Diamond Star Park Prestige | Late game — five stars, Museum branches, research tree near complete |
| Crowned in Stars | Reach 5 Star Park Prestige | General five-star — stable ops before land sprawl |
| King of the Coast | Reach 5 stars on Beach Map | Long Beach save — same file as Seaside Prestige |
| Seaside Prestige | Reach 3 stars on Beach Map | Main Beach save milestone at first major expansion |
| Welcome to the Coast | Start the Beach Map | Create a new Beach park save |
| City Legend | Reach 5 stars on City Map | Separate City save — not doable on Beach |
| Downtown Delight | Reach 3 stars on City Map | Second non-Beach save for map achievements |
| Unstoppable Resort | Reach 5 stars on Hard Difficulty | Start Hard early on Beach or main — retrofit is painful |
| Slide Architect | Create the first Custom Slide | Minimal custom build — confirm, construct, ride once |
| Nothing Left to Learn | Unlock all normal research | Late grind — do not waste points on cosmetics first |
| Order Restored | Security removes 50 disruptive guests | Needs Security hire — personal boxing glove does not count |
| Pool-itzer awardee | Save 100 drowning guests | Long counter — more pools = more incidents; keep lifeguards |
| Mopocalypse | Mop 500 puddles | Manual mop before janitors automate everything |
| Pool-ution Solution | Clean 500 poop from pools | Late grind — clean immediately, do not batch for rating |
| Mogul | Earn $1,000,000 in revenue | One save — see money guide |
| WHAAA!! | Have 1,000 visitors use slides | Working, connected slides only — not decor flumes |
| High Above the Park | Ride a Zipline | Build short test line before mega crossing |
| Fresh Look | Customize the character | Confirm appearance change — menu alone may not count |
| Path of Slight Enlightenment | Finish Yogi's three-star quest | Follow Yogi fountain route during three-star push |
| Demolition Daydream | Destroy 100 buildings | Yogi fountains, old toilets — not late prestige slides |
| Hot Fix | Repair within 5 seconds of breakdown | Hammer ready in compact zone during operating hours |
| Service Worth Every Cent | Reach $1,000 in tips | Unlock tipping + decoration after service is stable |
| Bin There, Done That | Clean 100 trash pieces | Personal pickup early — janitors steal counter later |
| Screw it! | Repair 500 attractions | Closing inspection loop with cleaning achievements |
| No Trespassing | Catch 200 guests without bracelets | Manual bracelet checks — do not full-auto gate too early |
Above the Stars is Diamond Star Park Prestige beyond five stars — the final economy and research exam.
Map achievements are the main reason to run multiple saves.
| Save file | Exclusive achievements | Notes |
|---|---|---|
| Beach Map | Welcome to the Coast, Seaside Prestige, King of the Coast | Best long grind host — beach map |
| City Map | Downtown Delight, City Legend | Secondary save after Beach lessons |
| Hard Beach | Unstoppable Resort | Commit at creation |
Cleaning, repair, bracelet checks, and mop counters move fastest when you personally perform actions during stars 1–3. Once two janitors patrol, Mopocalypse slows to a crawl unless you mop first on each puddle spawn.
Food sales achievements (Squeeze the day, Meating Expectations, Cold Hard Cash) run passively if stalls stay stocked — place them on day-one paths and never let them empty during your main save. Slide use (WHAAA!!) needs one thousand rides on working, connected tracks; decorative flumes that guests cannot queue for do not help.

Good park management fights 100% achievement runs — delay some hires until counters clear. See staff guide for hire order; achievement order sometimes intentionally postpones janitor #2.
Order Restored needs Security NPC removals — personally punching guests with the boxing glove is Punchline Delivered, a different unlock.
Doo-Doo Duty, Zookeeper, and Pool-ution Solution share one long pool-waste counter. Clean immediately — batching waste for "efficiency" tanks satisfaction and star progress.
Pool-itzer awardee (100 drowning saves) scales with pool count — more water means more incidents. Keep lifeguards staffed; do not add remote pools solely for the counter.
Community 100% routes converge on one developed Hard Beach save plus a City cleanup save. Adapt if you prefer main park aesthetics, but map separation rules stay fixed.
Phase one is tutorial through three stars on Beach while you still perform every clean, repair, and bracelet check manually. Phase two adds staff without fully automating your personal counters. Phase three pushes four- and five-star prestige, Museum NPC lines, and Nothing Left to Learn. Phase four is diamond (Above the Stars), then spin up City for Downtown Delight / City Legend, then mop one-off tools (trumpet, zipline, custom slide test, Fresh Look).
Beginner guide for day-one loop · Research guide for Nothing Left to Learn · Money guide for Mogul revenue · Beach map for map-exclusive stars.
Steam overlay (Shift+Tab on PC) remains the source of truth — locked achievements show hidden names until triggered. This site's table is a hunt companion, not a live sync.
| Tool | Use | Limit |
|---|---|---|
| Steam overlay | Locked list + global unlock % | Hidden names until trigger |
| This guide table | Key unlock tips + save routing | Not live Steam sync |
| Official Discord | Patch renames and bugged counters | Join after hotfixes |
| Separate saves | City vs Beach vs Hard labels | Rename slots in menu to avoid confusion |
71 Steam achievements in version 1.0.
Reach Diamond Star Park Prestige — the capstone beyond five stars.
Not quite — City map achievements require a separate City park save.
Matched by build plan, shared topics, and guide progression — not random related links.